Ember Keep
A clear path. A bright tower.
Level 1 / 100
Hold the gate.
Build on a glowing pad, then protect the ember from every road.
Campaign · Level 1
Embers2
Gate3 / 3
Wave clear
Choose one clear advantage
The next wave waits for your choice.
Level clear
The gate holds
Stars3
Defeated0
Score0
The next level adds one readable twist.
Paused
The night waits.
No enemy moves while this panel is open.
Gate broken
Rekindle the gate?
Watch one reward to restore two gate marks and push enemies back. This can be used once each level.
Watch ended
The ember rests.
The platform will offer your next game or a replay.
A single true ending hands control to the platform recommendation panel.