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Accueil / Tower defense / Ember Keep
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Ember Keep

Tower defense

Ember Keep

Chargement… 0%

Parties 171Joueurs 128Temps moyen 42sVersion v8171 parties
Fusion défensive : Banc de Carreaux
Play

Fusion défensive : Banc de Carreaux

tower-defense
Fusionne et défends : Bastion
Play

Fusionne et défends : Bastion

tower-defense
Fusion défensive : Fanal
Play

Fusion défensive : Fanal

tower-defense
Fusion défensive : Forge d'Obus
Play

Fusion défensive : Forge d'Obus

tower-defense
Ward Line
Play

Ward Line

tower-defense
Merge Guard
Play

Merge Guard

tower-defense
Spire Hold
Play

Spire Hold

tower-defense
Hex Bastion
Play

Hex Bastion

tower-defense
Fusion défensive : Garde du Tunnel
Play

Fusion défensive : Garde du Tunnel

tower-defense
Coil Clash
Play

Coil Clash

io
Marble Tilt
Play

Marble Tilt

casual
Ping-Pong
Play

Ping-Pong

sports
Block Fit
Play

Block Fit

puzzle
Maze Muncher
Play

Maze Muncher

arcade
Royal Sol
Play

Royal Sol

cards
Bubble Pop
Play

Bubble Pop

puzzle
Mole Mash
Play

Mole Mash

casual
Emoji Puzzle
Play

Emoji Puzzle

puzzle
Sort Flask
Play

Sort Flask

puzzle
Blob.io
Play

Blob.io

io
Stack Tower
Play

Stack Tower

casual
Jeu de mémoire
Play

Jeu de mémoire

casual
Stance Bout
Play

Stance Bout

fighting
Circuit Dash
Play

Circuit Dash

racing
Mochi Merge
Play

Mochi Merge

puzzle
Ink Line
Play

Ink Line

puzzle
Lantern Depths
Play

Lantern Depths

rpg
Arrow Atelier
Play

Arrow Atelier

puzzle
Bullseye Blitz
Play

Bullseye Blitz

sports
Triple Tile
Play

Triple Tile

puzzle
Putt Park
Play

Putt Park

sports
Paint Claim
Play

Paint Claim

io
Flipper Frenzy
Play

Flipper Frenzy

arcade
Dice Delve
Play

Dice Delve

rpg
Hill Climber
Play

Hill Climber

racing
Beat Jumper
Play

Beat Jumper

rhythm

Laissez votre trace

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Tower defense

À propos Ember Keep

Ember Keep is a free, offline-friendly tower defense with one hand on the fire. The long night has come to a mountain keep and eight frozen approaches converge on the Hearth at its centre. Your fire is finite and directional: braziers sit in a ring of eight sockets around the Hearth, and each brazier only burns down the arc it is currently facing. So you never place a tower and walk away - you read which approaches are lighting up, turn the whole ring so the hot fire faces the heavy lane, and accept that whatever you turn away from is now uncovered. Braziers heat as they fire and ash out if you leave them burning, so the ring is a rotation you keep managing rather than a layout you finish. Between waves a short forge phase lets you spend embers at your own pace, and every wave is named, arriving with a readable new pressure rather than just more of the same. Twenty wards absorb what leaks, so a single mistake never ends the watch, and clearing the designed waves rolls straight into an endless Ash Era.

Comment jouer

Drag anywhere to rotate the ring of braziers so the burning arc covers the approach that is lighting up. Each brazier only damages the arc it faces, so turning toward one lane turns away from another - that is the whole decision. Watch the heat gauge on each socket: a brazier that keeps firing overheats and ashes out, going dark until it cools, so spread the load rather than parking the hot side on one lane. Wards are your mistake budget, shown as pips at the Hearth; leaked enemies cost wards, not the run. Between waves the forge opens - spend embers to add a brazier, raise a socket or improve an archetype, and take as long as you like, the wave only starts when you open the gate. Later waves arrive named and introduce a new pressure each time.

Questions fréquentes

Comment jouer à Ember Keep ?

Drag anywhere to rotate the ring of braziers so the burning arc covers the approach that is lighting up. Each brazier only damages the arc it faces, so turning toward one lane turns away from another - that is the whole decision. Watch the heat gauge on each socket: a brazier that keeps firing overheats and ashes out, going dark until it cools, so spread the load rather than parking the hot side on one lane. Wards are your mistake budget, shown as pips at the Hearth; leaked enemies cost wards, not the run. Between waves the forge opens - spend embers to add a brazier, raise a socket or improve an archetype, and take as long as you like, the wave only starts when you open the gate. Later waves arrive named and introduce a new pressure each time.

Ember Keep est-il gratuit ?

Oui. Ember Keep est 100 % gratuit sur DFun : sans téléchargement, sans installation et sans inscription. Ouvrez la page et jouez tout de suite dans votre navigateur.

Ember Keep fonctionne-t-il sur mobile ?

Oui. Ember Keep est un jeu HTML5 qui tourne dans tout navigateur moderne et fonctionne aussi bien sur mobile que sur ordinateur, sans application.

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