Merge Defense: Tunnel Ward
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Tunnel Ward is a merge tower defence about prediction. Two gunners merge into a quake-post buried in the tile you choose - it arms in 1.5 seconds while the tunnelers keep walking, so a post planted where the enemy IS will detonate on empty ground. Rifles cannot touch what moves underground: only a well-led post can. A missed post never expires; it waits.
Tap an empty socket to recruit a gunner. Tap one gunner, then another, then tap a road tile: the pair buries a quake-post there. The post arms in 1.5 seconds and triggers when anything - above or below ground - passes within reach, blasting the whole stretch of road. Tunnelers are immune to rifles while underground, so lead your posts ahead of the moving earth-ridge. Blasts return powder for what they destroy. A trap-killed tunneler drops a quake-core; at the gate's last stone a core restores it.
Tap an empty socket to recruit a gunner. Tap one gunner, then another, then tap a road tile: the pair buries a quake-post there. The post arms in 1.5 seconds and triggers when anything - above or below ground - passes within reach, blasting the whole stretch of road. Tunnelers are immune to rifles while underground, so lead your posts ahead of the moving earth-ridge. Blasts return powder for what they destroy. A trap-killed tunneler drops a quake-core; at the gate's last stone a core restores it.
Yes. Merge Defense: Tunnel Ward is 100% free to play online at DFun — no download, no install and no sign-up. Just open the page and play instantly in your browser.
Yes. Merge Defense: Tunnel Ward is an HTML5 game that runs in any modern browser and works on both mobile phones and desktop computers — no app required.